settings:
zero: "0"
unknown: "отсутствует"
world: "world" # Event world name
yOffset: 125 # Event Y offset (LocY +offSetY = modifiedLocY)
searchMax: 50 # Max attemps to search event territory
time:
enable: true # A FULL plugin restart is required to make changes
start: # Time for start event HOURS:MINUTES
- "12:00"
- "00:00"
zone: "Europe/Moscow" # What time zone will it be in? By default, it will be Moscow time
format: "HH:mm" # Time format, in this example HOURS:MINUTES
minPlayers: 20 # Min players for spawn event
bossbarAction: # Settings of the [Bossbar] action
safeFloat: 1.0
safeOverlay: "PROGRESS"
safeColor: "YELLOW"
titleAction: # Settings of the [Title] action
oneD: 1500
twoD: 3000
threeD: 1500
soundAction: # Settings of the [Sound] action
safeVolume: 0.5
safePitch: 1.0
particleAction: # Settings of the [Particle] action
safeCount: 20
safeOffSetX: 0.1
safeOffSetY: 0.1
safeOffSetZ: 0.1
safeSpeed: 0.1
schematic:
name: "ship.schem" # Directory: WorldEdit/schematics/NAME.schem <-- .schem!!!
batchSize: 100
clearDelay: 5 # 20 - 1 second
distance:
min: 100 # Min distance search
max: 2100 # Max distance search
rgSize: 30 # Region size
hologramProvider: "DecentHolograms"
#
# Required provider: DecentHolograms (The DecentHolograms plugin is required)
# Alternative provider: Vanilla (Not recommended, but you can use)
#
bossbar:
color: "YELLOW"
style: "SOLID"
stages:
1:
bossbar: "&#FB9C08Гнев зевса &8| &fДо конца стадии&7: &#FB9C08{timeLeft}&f сек &8| &fКоординаты&7: &#FB9C08{x} {y} {z} &8| &fPvP&7: &#FB9C08выкл"
duration: 300
lightningInterval: 3
lightningRadius: 6
lightningDestroyingBlocks:
- "WHITE_WOOL"
- "CYAN_WOOL"
- "SPRUCE_LOG"
- "SPRUCE_FENCE"
- "DARK_OAK_STAIRS"
- "ACACIA_WOOD"
- "ACACIA_TRAPDOOR"
- "SNOW"
flags:
PVP: DENY
BUILD: DENY
USE: ALLOW
POTION-SPLASH: DENY
PISTONS: DENY
FALL-DAMAGE: DENY
2:
bossbar: "&#FB9C08Гнев зевса &8| &fДо конца стадии&7: &#FB9C08{timeLeft}&f сек &8| &fКоординаты&7: &#FB9C08{x} {y} {z} &8| &fPvP&7: &#FB9C08выкл"
duration: 180
lightningInterval: 7
lightningRadius: 6
skyDropInterval: 5
skyDropRadius: 5
lightningDestroyingBlocks:
- "WHITE_WOOL"
- "CYAN_WOOL"
- "SPRUCE_LOG"
- "SPRUCE_FENCE"
- "ACACIA_WOOD"
- "ACACIA_TRAPDOOR"
- "DARK_OAK_STAIRS"
- "SNOW"
flags:
CHEST-ACCESS: ALLOW
3:
bossbar: "&#FB9C08Гнев зевса &8| &fДо конца стадии&7: &#FB9C08{timeLeft}&f сек &8| &fКоординаты&7: &#FB9C08{x} {y} {z} &8| &fPvP&7: &#FB9C08вкл"
duration: 60
skyDropInterval: 5
skyDropRadius: 3
chestDisguiseItems:
- "WHITE_DYE;&4&l&kN/A"
- "ORANGE_DYE;&4&l&kN/A"
- "MAGENTA_DYE;&4&l&kN/A"
- "LIGHT_BLUE_DYE;&4&l&kN/A"
- "YELLOW_DYE;&4&l&kN/A"
- "LIME_DYE;&4&l&kN/A"
- "PINK_DYE;&4&l&kN/A"
- "GRAY_DYE;&4&l&kN/A"
- "LIGHT_GRAY_DYE;&4&l&kN/A"
- "CYAN_DYE;&4&l&kN/A"
- "PURPLE_DYE;&4&l&kN/A"
- "BLUE_DYE;&4&l&kN/A"
- "BROWN_DYE;&4&l&kN/A"
- "GREEN_DYE;&4&l&kN/A"
- "RED_DYE;&4&l&kN/A"
- "BLACK_DYE;&4&l&kN/A"
chestTakeCooldown: 1100 # In milliseconds
chests:
1:
offSetX: -1
offSetY: 0
offSetZ: 0
offSetYaw: -90.0
name: "&fСундук зевса"
hologram:
- "§7

<#ANIM:wave:§#FB9C08%luckperms_meta_hologramsdesign%,§#FFF80B%luckperms_meta_hologramsdesign%§n>Сундук зевса</#ANIM> §7

"
- "&7Успевай залутать!"
2:
offSetX: 7
offSetY: 0
offSetZ: -1
offSetYaw: 90.0
name: "&fСундук зевса"
hologram:
- "§7

<#ANIM:wave:§#FB9C08%luckperms_meta_hologramsdesign%,§#FFF80B%luckperms_meta_hologramsdesign%§n>Сундук зевса</#ANIM> §7

"
- "&7Успевай залутать!"
3:
offSetX: 7
offSetY: 0
offSetZ: 1
offSetYaw: 90.0
name: "&fСундук зевса"
hologram:
- "§7

<#ANIM:wave:§#FB9C08%luckperms_meta_hologramsdesign%,§#FFF80B%luckperms_meta_hologramsdesign%§n>Сундук зевса</#ANIM> §7

"
- "&7Успевай залутать!"
4:
offSetX: 15
offSetY: 0
offSetZ: 0
offSetYaw: 90.0
name: "&fСундук зевса"
hologram:
- "§7

<#ANIM:wave:§#FB9C08%luckperms_meta_hologramsdesign%,§#FFF80B%luckperms_meta_hologramsdesign%§n>Сундук зевса</#ANIM> §7

"
- "&7Успевай залутать!"
5:
offSetX: 11
offSetY: -3
offSetZ: 0
offSetYaw: 90.0
name: "&fСундук зевса"
hologram:
- "§7

<#ANIM:wave:§#FB9C08%luckperms_meta_hologramsdesign%,§#FFF80B%luckperms_meta_hologramsdesign%§n>Сундук зевса</#ANIM> §7

"
- "&7Успевай залутать!"
6:
offSetX: -7
offSetY: -3
offSetZ: 1
offSetYaw: -90.0
name: "&fСундук зевса"
hologram:
- "§7

<#ANIM:wave:§#FB9C08%luckperms_meta_hologramsdesign%,§#FFF80B%luckperms_meta_hologramsdesign%§n>Сундук зевса</#ANIM> §7

"
- "&7Успевай залутать!"
7:
offSetX: -7
offSetY: -3
offSetZ: -1
offSetYaw: -90.0
name: "&fСундук зевса"
hologram:
- "§7

<#ANIM:wave:§#FB9C08%luckperms_meta_hologramsdesign%,§#FFF80B%luckperms_meta_hologramsdesign%§n>Сундук зевса</#ANIM> §7

"
- "&7Успевай залутать!"
flags:
PVP: ALLOW
POTION-SPLASH: ALLOW
actions:
minPlayers:
- "[Broadcast] &#FB9C08╔"
- "[Broadcast] &#FB9C08║ &fНа сервере &#FB9C08недостаточно &fигроков"
- "[Broadcast] &#FB9C08║ &fПоэтому &#FB9C08гнев &fзевса отменён!"
- "[Broadcast] &#FB9C08╚"
- "[Sound] ENTITY_VILLAGER_NO:0.75:1.0"
start:
- "[Broadcast] &#FB9C08╔"
- "[Broadcast] &#FB9C08║ &fТяга &#FB9C08зевса&f была &#FB9C08призвана&f на"
- "[Broadcast] &#FB9C08║ &fКоординатах&7: &#FB9C08{x} {y} {z}"
- "[Broadcast] &#FB9C08╠"
- "[Broadcast] &#FB9C08║ &fСтадия &#FB9C08I &7- &fPvP &#FB9C08выключено"
- "[Broadcast] &#FB9C08║ &fСтадия &#FB9C08II &7- &fPvP &#FB9C08выключено"
- "[Broadcast] &#FB9C08║ &fСтадия &#FB9C08III &7- &fPvP &#FB9C08включено"
- "[Broadcast] &#FB9C08╚"
stop:
- "[Broadcast] &#FB9C08╔"
- "[Broadcast] &#FB9C08║ &fВыжившие на &#FB9C08борту&f зевса, спасайтесь"
- "[Broadcast] &#FB9C08║ &fБегством, ведь &#FB9C08корабль&f разрушается!"
- "[Broadcast] &#FB9C08╚"
stage2:
- "[Broadcast] &#FB9C08╔"
- "[Broadcast] &#FB9C08║ &fСтадия &#FB9C08тяги зевса &fбыла &#FB9C08обновлена"
- "[Broadcast] &#FB9C08║ &fТекущая стадия &#FB9C08II &7- &fPvP &#FB9C08выключено"
- "[Broadcast] &#FB9C08╚"
stage3:
- "[Broadcast] &#FB9C08╔"
- "[Broadcast] &#FB9C08║ &fСтадия &#FB9C08тяги зевса &fбыла &#FB9C08обновлена"
- "[Broadcast] &#FB9C08║ &fТекущая стадия &#FB9C08III &7- &fPvP &#FB9C08включено"
- "[Broadcast] &#FB9C08╚"
chestSpawn:
- "[Effect] WITHER_SPAWNED"